The perfect marriage:
it Further with other texture maps
There are so many more things you can now do in Photoshop CS4,
now that the 3D model is loaded. Look at the roperties which appear
along the right side. There are light you can apply to the scenery.
You can also select amongst other types of texture maps: beyond Diffuse
(colors) and Bump maps. There is a separate map for glossiness, and
another for Opacity (the opposite of transparency - yes, you can paint
holes into the model's surfaces!)
There's also a separate channel for Shininess mapping, and even
self-illumination, as well as reflectivity, which can be useful when
using the reindering style or mode named raytracing, to create mettalic
or otherwise reflective surface effects. Wow, this is so powerful, so
Presets: the New You
And here's another Wowser: Presets for various rendering styles. From
Raytraced to simple or shaded wireframes to combinations of sketched
and just the vertices.
You'll also find choices for various quality levels of rendering and
Here are just a few direct effects obtainable with just a few more
clicks, using the same elephant model that was created in Curvy 3D, and
now takes on so many different appearances:
here without Diffuse (colormap) or Bump maps. Notice some of the cast
shadows on the inside of the front legs under the neck.
Vertices mode, in
which you get a sense of how dense the mesh is that you created through
smoothing in Curvy 3D.
Normals mode, in
which the color changes to indicate the orientation of the surfaces
you're looking at. This will show effects like crakcs or surface
anomalies, may also enhance bump mapping effects.
And here's an example where we first converted the layer to a Smart
Filter format, i.e. it hides its 3D nature inside, and lets you work on
the rendered image as a raster. Then you can treat it as any raster
image and apply all sorts of filters.
And that's really where 3D layers are very useful for 2D artists:
instead of drawing a slightly different anguar view of the model, you
just build it once in 3D and then choose the desired angle. After which
you can still apply filter effects and other combinations, tricks and
techniques to, for example, give it a painterly appearance, as if it
had been painted by hand.
That in fact is where other tools, such as PostworkShop, may also
come in very handy. Or, Project Dogwaffle too.
Here are just a few filter applications from PD Pro, applied to various
quadrants of a single image of the 'vertices' display mode in PS CS4.
Can you tell which filters were used? upper left: Textrix, upper right:
light diffusion and Mystic Vision. Lower left: Spherize. Lower right:
Wet Paint. (to name a few)
Other 3D tools:
Archipelis for iPhone
on the iPhone
and iPad too!
2D to 3D in just seconds!
Just trace an
outline and see it automagically
fully textured 3D shapes for Second Life, Google Sketchup / Google
Earth, Direct X & Games, Wavefront OBJ and other popular 3D file
3D model creation and prototyping from mere images - for 3D content
creation, games, IM Avatars, SL models, 3D illustration in Photoshop(R)
now also for
Mac and iPhone!