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When you use PD Artist to create a custom brush, you
may want to
temporarily store it in memory and its own floating window. You can
then focus on making other custom brushes, and store them as well. When
you want to paint with the first stored brush you can then simply click
the thumbnail and it becomes the currently selected custom brush.
The Brush manager is the tool which allows you to
easily work with
multiple custom brushes. We have a few samples of custom brushes and
particularly custom animated brushes in the Dogwaffle
freebies section. You can also easily make your own, either painted
frame by frame from scratch or loaded from an image sequence. It could
for example be a walk sequence rendered in Poser or other 3D programs
or something created in AnimeStudio which has great bones and inverse
kinematics to help in making such animations.
download and save
this file directly into the folder where you have installed PD Artist:
The file size is 71.0 KB (72,704 bytes). The build
date was September 16, 2008, 9:44:27 PM
This is not an
installer, so don't Open or Run it directly from the browser. Instead,
simply copy the file into the PD Artist folder. The default
C:\Program Files\PD Artist
Since the filename
ends in _pb.exe, it will be possible to see the plugin within the
plugin browser. Look for the plugins panel in the Window menu of PD
You can also open it with the keyboard
shortcut: [ k ]
(perhaps k stands for killer plugins?)
In the plugin panel, select the Brush tab
Double-click the plugin named BrushManager_pb.exe to store the
current custom brush in an instance of the brush manager. Or click it
once to select it and click the Execute button.
Note that if you didn't create a custom brush yet this will not work.
You must either load an image from the Brush>Open... menu and load
it into the custrom brush system, or use other ways to create a custom
brush such as using the keyboard shortcut 'b' for brush in order to
pickup a portion of your current image as custom brush. There are other
ways to create image based custom brushes.
For example, here we've drawn a small happy face and picked it up as
custom brush, and then stored it with the brush manager.
You can do this again and again for other custom brushes. For example
with another image, of a sad face
Each custom brush can be stored in its own brush manager instance.
Simply execute the plugin from the plugin panel to store the newly
created custom brush.
You can then start using one or the other brush, and change the
appearance of it such as with the slider to change angle, size and
colors of the stored brush.
Plus of course you can click the thumbnail of one stored brush to paint
with that one, then click the other stored brush thumbnail and paint
with that one. You can easily switch between stored brushes in this
& Using Animated Brushes
The Brush Manager panel showing the stored brush has a button at the
bottom called Filmstrip...
Click the filmstrip button and you will see the filmstrip of all images
(frames) in the custom brush.
Do this for example on the stored brush manager of the happy face.
The filmstrip will initially show just one image. Indeed, this custom
brush is not an animated brush yet, it contains only one frame, i.e.
that of the happy face.
Now click the thumbnail of the other stored brush, that of the sad
face. It becomes the currently loaded and active custom brush (i.e.
youy could paint with it).
You can now add this sad face image to the stored collection of frames
of the happy face (or even to the sad face stored frames itself).
Click the 'Add frame' button on
the stored brush manager. This will add the current custom brush's
frame to the stored brushs frame collection. Now we have two frames in
We now see indeed two different frames in the filmstrip. Of course if
we added the frame to its stored own it will be two copies of the same
Reeat this once more, perhaps with a rotation on the sad face, and
you'll have yet another frame added to the filmstrip of the first
stored happy face brush.
And one more and we have now 4 frames in the sequence. This is an
animated brush of 4 frames. The stored brush manager of this brush will
gently cycle through the frames, so as to remind you that it is a
multi-frame animated brush.
You can now easily paint wth it. Simply select this brush (click the
thumbnail in the stored brush manager of it) and paint. For example, a
single brush stroke along a shape of a heart may look like this:
You'll notice that the system repeatedly cycles through the frames in
the brush as it is depositing and stamping them into the image buffer
along the painted brush stroke path.
Other paint programs may call this type of animated brush a tube or
You can do many more sophisticated things now: you can load for example
a set of 5 images, one after another and add each of them to the stored
brush manager. PErhaps you'll store the first one into the brush
manager, then load the second image (Brush>Open...) and add that
frame to the stored brush manager and so on...)
the image below for the full screenshot:
Painting with this is a snap. You can add random positioning and other
options and make it more and more sophisticated very easily.
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